In this personal project, Cuddles and Whiskers, a heartwarming tale about a young girl and her beloved cat. I took a deep dive into Blender's advanced Geometry Nodes hair system.
To capture the soft, organic textures needed for both the characters, I transitioned away from traditional particle grooming and fully embraced a procedural, node-based workflow. This approach allowed me to build a highly customizable styling network, procedurally generating realistic fur patterns for the cat and expressive, stylized hair for the girl. Navigating the complexity of noise textures, guide curves, and custom clump modifiers within the node graph was a massive learning curve, but it ultimately granted me total artistic control over the final grooming layout.